District Three Headcanon, Part the Third

Date: 2013-07-25 03:24 am (UTC)
District 3 Victors

* District 3 victors have a tower rather than a village. In keeping with the dense, urban layout I imagine, I see the D3 Victor’s Village as a 12-story apartment building, with a private garden adjoining (akin to some of the older buildings in Manhattan). Though this isn’t quite the mansion other district victors enjoy, it’s still more square footage than even the mayor or most successful scientists and merchants have. In any case, it’s more space than any of the D3 victors had ever dreamed of having to themselves, to the point where the relative silence and emptiness drives them to spend a lot of time in each other’s apartments (where there’s at least some ambient noise and the sense of another’s presence). And in any case, doesn’t it just make sense to start consolidating all the lab equipment in one place? (The culture in D3 may not be big on emotional expressiveness, but if you can rationalize an emotional need as an operational efficiency, it’s perfectly acceptable.)

* District 3 is the only district where the majority of victors are female. When I attempted a breakdown of the 59 pre-Quarter Quell victors by district, I gave some consideration to how the victors might break out based on the advantages of various district industries and career programs, as well as other characteristics of the tributes. Most of the arena set-ups we’ve read about favor victors with physical strength. To my mind, this favors older tributes, tributes from career districts and, to a lesser degree, male tributes. I estimated female victors would be something between 1/3 and 3/8 of the total. Once I allocated at least one female victor to each district, and at least three to each career district, I didn’t have very many more to spread around! I decided that D3’s style of play was the least likely to implicate physical strength, and so allocated them there. Haymitch/other smartasses refers to this as ‘Beetee’s harem.’ Everyone finds this hilarious except Beetee, who expresses his displeasure in his typical manner: cleaning his glasses and ignoring the attention-seeking child.

* District 3 victors aren’t heroes in their district. I’m not sure I can adequately explain why I feel like this would be true, but I get the feeling that a lot of people in D3 think if you’re able to win the Games, there’s something fundamentally wrong with you. Perhaps this is related to my thought that each of the victors were reaped from the alpha class, which D3 associates with punishment, or because I suspect the D3 victors relied on technological traps that required lots of planning, which might strike people as particularly cold or even underhand. For whatever reason, I think victors in D3 may be respected or even feared, but I don’t think they’re celebrated.

Random Victor Quirks: The victors use small camcorders to record experiments and research notes. Wiress loves to take someone’s camcorder when they’re not looking and film weird bits (making faces, singing songs, etc), just to watch their reaction when their notes are interrupted with something ridiculous. Wiress can’t fall asleep when the lights are off (apparently, I’ve read too many fics where Wiress’s arena involved pitch dark). Beetee fanatically checks the safety of all equipment in the Victor’s Tower (self-explanatory).
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